Shortly before the release, cunning PR specialists dubbed Two Worlds the "killer" of Oblivion and three Gothic at once. Of course, few believed in dubious advertising. The gray RPG did not reach not only the killer, but also the quality clone of Western hits. Bugs, brakes, boring dialogues and a bunch of absurdities nailed the Polish project to the back shelves of the discount store, and a few fans were waiting for the next patch, fixing a bunch of software errors like manna from heaven. Along the way, do not forget to savor the fantastic changes in the upcoming add-on.
Truly fantastic. Almost weekly issues of information summaries about the work done (now there are more than 60 of them), posted on the official website, give a good visual representation of Temptation. The studio jogosfriv.com.br is definitely growing above itself. And definitely not a centimeter a year.
Everything has undergone improvements. Without exaggeration. We began the movement towards perfection with a frankly weak combat system, which acquired spectacular "combos" and beautiful "fatalities". Initially, only four types of blows are available: twisted, jump attack, counterpunch and swing blow. Plus defensive combinations: active block and dodge. But each class can learn four more additional techniques. Innovations inspired by the "Witcher", come in handy just by the way, because the battles promise to become larger, and artificial intelligence should add to the intelligence.
But not all problems can be solved with cold steel. Sometimes you need magic. There are five schools of magic, but only three are available to choose from. Each school has its own individual cards with which you can create your own spells. There are no ready-made recipes written by some forest sorceress. The player will have to search for the required ratio of certain sets by combining. The properties of various spells are determined according to the value of the cards used. There are two groups in total: basic - defining the type of enchantment - and modifying ones that affect speed and damage. Thus, you can compose a great variety of spells for almost all occasions. But to maintain balance and the correct alignment of forces, too powerful magic will not be available to the hero.
But despite the ban on ready-made spells, lazy sorcerers can still buy them from merchants. Prices for such a specific product are, of course, prohibitive. Although the figure with six zeros on the price tag is not a problem for a skilled businessman. Do you really need money? Open your own business and the wallet will burst from crispy banknotes. Or, on the contrary, he will lose even more weight. An unprofitable plant will not be able to pay wages to workers, and they will go on strike. It is not difficult to cope with such a situation, but the main character will not be able to constantly monitor the production. He has more important things to do. For such a situation, a deputy is needed. Good idea, isn't it? But what prevents him from letting you into the world? Therefore, the choice of your deputy should be approached with all responsibility, otherwise you will be left without a penny.
Entrepreneurship isn't the only way to fill your pockets with gold. For those who are attracted by the romance of filibustering, there is a direct road to the sea. The announced water walks look very tempting, especially considering the different types of ships. In addition, some secret cities can only be reached by swimming. Such opportunities are not like the expanse of "Corsairs" , but for an RPG, it is not bad.
And the influence of pirate adventures is not particularly visible. The ideological inspiration for Two Worlds: The Temptation is rather the recent console exclusive Fable 2 . From him they also borrowed the opportunity to start a family, buy a house. Although these "chips" will open only after the completion of certain tasks.
Modest entertainment is available initially. Play the guitar, knock over a glass or two at the local eatery, etc. Also, an important role is played by seemingly inconspicuous characters, with whom we will establish connections in moments of idle pastime. For example, a drunken diner at a bar might be the owner of a diamond mine. Get to know each other better and at the next meeting you will receive a precious crystal. And it's completely free.
Some especially important items will come into our possession only after intimate conversations. For example, a magic eye. Throwing it in the right direction, you can explore the territory, being in a safe place. Its usefulness is not limited to observation capabilities: a kind of periscope sets traps on its own and even conducts attacks. Of course, such a powerful weapon has limitations. Different versions of the magic eye differ from each other in flight properties, range and number of times of use.
The need for this tool is beyond doubt because from now on not only people live in the fairy kingdom, but also "mestizos" - half-breeds of elves and orcs. Naturally, it will not do without purebred "sharp-eared", which are also divided into light and dark. Two opposing camps and will be at the center of the plot. The concept is in many ways similar to Disciples 3, but the abilities of different groups from Temptation differ much more significantly. So, the dark ones use black magic, and the light ones rely on strength and dexterity, and they are especially good at handling a bow.
Now, when choosing crossbowmen, you need to look not only at the amount of damage, but also at the speed of the bolt. The new parameter became necessary to maintain a balance between strength and swiftness. It would also be nice to see a physically accurate flight of arrows depending on the direction and strength of the wind. Although this is already the prerogative of "medieval" strategies.
But we will see nice graphics for sure. The first TW looked pretty good, and the sequel, thanks to modern technology, looks great. Beautiful water reflecting the sun's rays, high-quality animation of movements, a light predawn fog covering the ground ... Beauty. In addition, work is underway on special shaders that will be responsible for the realistic look of the hair.
The soundtrack also does not give cause for excitement. Responsible for the music is the Music Marks team , known for the soundtracks from the third "Gothic" and Worldshift . The melodies that sound in the commercials - a mixture of orchestral compositions with ethnic inserts - are very emotional and rich. These are needed to maintain the dynamics of the battle.
Although Temptation is good not only for the cheerful play of strings . The comparative transience of modern role-playing Friv games does not threaten it either. In addition to the heap of fun that opens after passing, the multiplayer looks the most interesting. Details about the available modes, however, are not yet available. But Reality Pump is clearly preparing a gift for RPG fans.
Summarizing all of the above, it is difficult not to go to the extreme and not fill the ending with banal "wow, how cool!" Indeed, the quality of the first part left much to be desired, but the studio does not intend to repeat past mistakes. Surprising a sophisticated audience is a very difficult task. But doable. However, if all the innovations survive until the release, then the Friv game will definitely be exciting. The most anticipated RPG of the year? I think, yes!